godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement MSAA or supersampling in ReflectionProbes for a smoother result
- BakedLightmap ignores ShaderMaterial
- Alignment issue for text selection with Tree
- MeshLib objects ghosted when attempting to paste between GridMaps
- PS4 controller connected makes a unusable duplicate index on Linux
- Viewports are messy and displayed wrong
- Profiler silently fails if "Profiler Frame Max Functions" is exceeded
- Context menu does not disappear on right click in single window mode
- [3.x] Allow Distance Fade Pixel Dither and Object Dither in the GLES2 backend
- Storing Animation Player at onready var and calling "current_animation" causes memory leak
- Docs
- C++ not yet supported