godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1039 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- PhysicsDirectSpaceState.intersect_ray returns a different result with Bullet and GodotPhysics
- Fix C# file extension not appearing in Search in File Extensions default
- [3.x] Update all properties when a property is changed
- Can't select another function for Array in Visual Script. Functions suggestion box is empty
- Add "process while paused" option to VideoPlayer
- Cannot quit program whilst a thread is waiting on a semaphore.
- Invalid pointer is shown in editor as Null
- EditorSceneImporterMesh does not support default blend shape weights.
- [3.x] Only create InputEventMouseMotion event on Windows if mouse moves
- Only create InputEventMouseMotion event on Windows if mouse moves
- Docs
- C++ not yet supported