godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement Cull Mask for DirectionalLight2D
- register BulletPhysicsDirectSpaceState for gdnative export
- BulletPhysicsDirectSpaceState is not registered with ClassDB, thus not exported for GDNative 3.x
- Stuttering when a Skeleton first appears on the screen on GLES3
- Unable to cross-compile to Linux arm platforms (oidn and embree are incompatible)
- Mesh Array changes in Inherited scene does not save
- Windows IME window not able to show in Editor Full Screen Mode
- Undoing quickly (i.e. holding ctrl+Z) a lot of text editor changes successively causes issues
- AA on polygons with internal faces is rendered improperly
- App works on Xcode release mode, crashes on Testflight.
- Docs
- C++ not yet supported