godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- get_wordwrap_string_size reports wrong height with stretch_mode=2d and test_width and test_height set
- Mouse cursor hides while dragging texture to sprite
- Unexpected rendering with screen reading shader, Light2D and LightOccluder2D
- Running a specific project on M1 Mac on v.3.2.4.rc5.official causes kernel panic
- BitMap class limited to XY size 46340x46340
- When creating multiple built-in scripts without saving the scene, only one can be opened
- Editor crash when saving. Related to export Array / tool mode node instantiation
- GradientTextures uses sRGB colorspace in HTML only
- Fixed InputMap::action_erase_event erasing stick movement in the opposite direction.
- PhysicsMaterial needs better documentation for friction and bounce
- Docs
- C++ not yet supported