godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Text is rendered with inconsistent offset/scale due to font oversampling
- Enhance RasterizerStorageGLES3 to support software skeleton fallback
- TextureRect renders as black when Stretch Mode is set to Tile on GLES2
- Calling has_method on an Android plugin does not return plugin methods
- [Bullet] 3D RigidBody collisions with static collision shapes still bumpy
- CenterContainer loses RectSize when UseTopLeft is set (C# & gdscript)
- CPUParticles2D wrong color from color_ramp on frames when node transform is updated in _process()
- ViewportTexture in duplicated instanced scene still refer to old viewport
- default_bus_layout.tres is generated at old location after moved
- Refactor one folder is making a working Node to be detected as cyclic dependency
- Docs
- C++ not yet supported