godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Type 'ow' or 'w' with 'Microsoft Pinyin' input method in LineEdit will close the running project because it's interpreted as an F8 key press
- System.TypeInitializationException Causes Editor To Crash
- Ctrl-C copies output text instead of node path
- Unable to run multiple Skeleton IK on chain
- Unknown global transform when Particles2D is set to false for local coordinates and connected to PhysicsBody2D
- Optionally disable srgb decode gles3 feature (globally or per vendor)
- GDScript assigns null to a variable that's assigned to another variable when the second variable's definition comes after it.
- [Godot Physics] ConvexPolygonShape-Cylinder collision issues with move_and_slide()
- [Godot Physics] Box-Cylinder collision issues with move_and_slide()
- [Godot Physics] Cylinder-Cylinder collision issues with move_and_slide()
- Docs
- C++ not yet supported