godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Signal connection disappears when copying node into another scene
- Multiple selection in FileSystem is canceled when saving the scene
- TextEdit: setting scroll_vertical does not always work properly
- Godot 3.2.3 Stable (Mono 64 bit) crashes internet browser, makes Windows 10 become unresponsive, and turns 2 of 3 monitors in a multi-monitor setup white.
- skeletonIK method is_running() is always return false whatever IK is enabled or not
- start() in AnimationStateMachinePlayback doesn't instantly start playback, and instead is delayed
- Make Local doesn't unlock groups until scene reload
- Using `get_stack()` after `yield()` results in a incomplete stack trace
- Reparenting a node from a CanvasLayer to a CanvasItem derived node while also having another CanvasItem derived node as a sibling causes unexpected render order issues
- Seemingly Unpredictable Mono Editor Crash
- Docs
- C++ not yet supported