godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] Add optional ANGLE support for Windows desktop.
- Can't load Reference with NodePath variable inside
- 'Resources To Open In New Inspector' - 'Resource' as entry misbehaving
- [TRACKER] Bullet Physics issues
- SoftBody ignores translation when using GLES2
- Backquote not registering in UK keyboard
- [Bullet] KinematicBody3D with move_and_slide() can stop moving completely even when the given velocity is not equal to zero
- `null` remains in the array after changing an exported property type from Array to int
- GLES3: Models flicker between textured and black when per pixel lighting is enabled on materials (Intel driver bug)
- The properties move_lock_x, move_lock_y, and move_lock_z of the Kinematic body 3D node are not available in Visual Script
- Docs
- C++ not yet supported