godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript is unable to recognise string paths from other scripts
- "shadow_contact" property's effect still applies to meshes that are set to not cast shadows if the mesh's material is set to "opaque pre-pass" at the same time.
- VehicleWheel material not rendered correctly at runtime
- Crashes on android reported in Google Play Console
- Low speed RigidBody overlaps StaticBody then bounces back when collision happens even with CCD enabled and 0 bounce
- Cannot use localized resx files in exported game
- Missing initialization of variables in classes/structs found by Cppcheck
- HeightmapShape gets KinematicBody stuck, unlike BoxShape or ConcavePolygonShape
- Moving through one way platforms jumps KinematicBody2D by one way margins
- Get a error when resume() was called to close the coroutine
- Docs
- C++ not yet supported