godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Billboard mode is wrong in VR
- Resizeable WindowDialog with container inside can shrink beyond its expected minimum size
- Export variable not shown in Inspector after resolving script error by modifying parent script
- Animation Track messes when undo after changing keyframe time using Inspector slider
- UI inconsistencies in exported variables
- TileMap/TileSet: AtlasTile priority cannot be utilized since update_cell_bitmask() won't call atlastile_get_subtile_by_priority()
- Input.is_action_just_released() not Passed to Parent if Child is removed/invisible
- External editors do not recognize GDScript class names until closing and reopening Godot
- event.is_action_pressed with nonexistent InputMap action disrupts other actions
- TextureAtlas is not power of 2
- Docs
- C++ not yet supported