godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- multiselect is not possible with pen input
- OpenGL window not clearing properly, leading to overdraw with the previously drawn pixels
- AudioStreamOGGVorbis ignores the loop property and uses the import setting due to the saved resource not being able to store metadata
- InputEventMouseButton generated when pressing Alt
- KinematicBody2D doesn't collide with one way platforms on corners in certain cases
- Some settings don't use "Find file/directory" dialog
- Moving a gltf file with separate bin file within the editor doesn't move the bin file
- Can't access constant in the parent class inside a static function
- resizing rich text node corrects inner text position.
- Crash on iOS when generating a MeshInstance using ArrayMesh
- Docs
- C++ not yet supported