godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1034 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Particles and tilemap tres animations do not stop during debug
- Godot 3.2.3 RC4 / 3.2.2-Stable "Couldn't open external text editor, using internal" error when trying to use VS Code
- [3.x] No autocompletion for typed variables sometimes (fixed in `master`)
- Undocumented/Hardcoded keyboard shortcut ("V") means it cannot be assigned to other shortcuts in the 2D view
- Mesh duplication if import is configured to save meshes as separate files
- Control nodes return incorrect get_rotation value when they a child for a Container node
- Usage of EditorNode singleton in CanvasItemEditor plugin
- Autotile bitmask not working as expected
- Implicit conversion from type 'CharType' to type 'char' changed the value in file_access.cpp
- Tilemap requires select to be used twice when selecting single cell
- Docs
- C++ not yet supported