godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1036 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- part of import panel area turn black when switching position in dock
- Clicking OptionButton sometimes focuses the main window and closes immediately
- Progress bar incorrectly sets minimum vertical size to 14 when its position is modified from an external node
- PhysicalBones break after saving and reloading the scene
- Exported Projects with References to EditorPlugin Crash
- Rpc attributes do not work correctly with overloaded methods in C#
- Scaling Skeleton with PhysicalBones results in math errors
- When a mesh or a CSG enters the viewport the game crashes on Android
- Resources get saved despite not belonging to the scene
- AudioStreamPlayer high-freq artifact, pops, stereo channel corruption
- Docs
- C++ not yet supported