godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Posix formatting strings visible in Visual Studio output on building
- Vulkan error: Get_tree().quit() freezes computer for 10+ seconds with a black screen, returns with the console constantly printing this message (Compatability mode is fine)
- Using "DisplayServer.window_set_mode" to unminimise borderless windows causes them to be lost in window limbo
- Selection Cube in Gridmap not selecting correctly in some workflows
- AudioStreamSynchronized stops playback if 'set_sync_stream' is called while playing
- Crash when editing text in LineEdit/TextEdit on Linux/Wayland
- CollisionPolygon3D is not visible in the running project when Visible Collision Shapes is enabled in the Debug menu
- CollisionPolygon3D lacks the color customization options that CollisionShape3D has
- Can't use window manager shortcuts to resize/fullscreen/minimize a floating game window anymore depending on focus
- Fix node cache errors on nested MultiplayerSpawners
- Docs
- C++ not yet supported