godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add `reset` to `CowData`, to bring it on-par with other collections.
- libwebp: Update to 1.5.0
- When `Char16String` or `CharString` are constructed, call `strlen` in the header instead of the module.
- Theme editor opens when saving a script in a external editor.
- Editor: Use documentation tooltip for function autocompletion
- RayCast3D movement inside CharacterBody3D if calling CharacterBody3D movement in another script
- Duplicating TileMapLayers with scene tiles causes them to double on the copy
- Add movement threshold before activating viewport rotation gizmo dragging
- Mesh normals have sudden pops when using non-orthonormal basis
- Animating 'frame' Property of AnimatedSprite2D Without 'animation' Track Causes Errors in Console
- Docs
- C++ not yet supported