godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- CI: Add problem matcher for Godot, fail tests if triggered
- Add some tests for uid:// encoding and decoding
- Moving mesh files with embedded textures doesn't clear files created in the original location
- Imported audio `loop_offset` is ignored by `AudioStreamPlayer` in `PLAYBACK_TYPE_SAMPLE` (web)
- PackedScene: Avoid saving signal connections twice
- Fix mesh errors in SeparationRayShape3D debug fills
- Add options to control if ".uid" files are generated
- Support way to create Vulkan surface under Freedreno/Mobile Vulkan that does not expect X11
- LSP performance issues on "slower" devices
- UI issues using the Microsoft Surface
- Docs
- C++ not yet supported