godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1049 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Buttons in tree jiggles when scrolling horizontally
- Shader editing window issues, vanishing boxes and blinking windows
- Transparent + always on top + maximised = freeze browsers like chrome, firefox, opera
- Remove unnecessary `friend class` declarations of `CowData`.
- Update Light3D Docs for LightmapGI Shadowmasks
- `AudioStreamPlaybackWAV`: inherit from `Resampled`
- Terminal output is ordered by instance number when running multiple instances of a game
- Optimize / refactor `CowData`, combining resize and fork to avoid unnecessary reallocations.
- SpinBox `update_on_text_changed = true` regression: Can't input decimals.
- Editor sub-windows are slow to respond when displayed in "tabbed" mode in Sway (Wayland)
- Docs
- C++ not yet supported