godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix button text and dependency list not updating after resolving dependencies
- CLI import hangs in docker environment with blend file
- Bicubic Lightmap Filtering Fails to Engage Under DX12
- Shader editor opening when clicking on node
- Move GUI Control Position property before Size in Inspector under Layout -> Transform.
- Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
- Export Error with .NET 9 on iOS
- Optimization: Use static string concatenation instead of repetitive `StringBuilder.append` where appropriate.
- `EditorUndoRedoManager` `custom_context` results in "UndoRedo history mismatch" error
- Strange culling issue/ mesh appears inside out
- Docs
- C++ not yet supported