godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Resize window bug in viewport mode with compatibility renderer
- Godot v4.3 & windows 11- crash when edit “Renderer: Forward+” project
- c# solution ExportDebug generate files is deferent to default debug generate in editor
- Optimize png files by reducing amount of colors to 255 + use oxipng max compression
- Add dynamic VRS option that generates VRS density map with a shader
- Add 2D CSG boolean operations
- Getting mouse position inside of SubViewport returns (0, 0)
- Document inverse aspect ratio convention of `Projection::get_fovy()`
- [3.x] CanvasItemEditor: Fix snapping grid misalignment
- Disable debug fill for trimesh collision shapes to prevent z-fighting
- Docs
- C++ not yet supported