godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix progress dialog steals focus
- Cut shortcut in readonly TextEdit copies text
- Automatically assign PBR textures from base texture name in BaseMaterial3D
- SpinBox seemingly randomly crashes the whole Editor
- Compressed animation blend shape tracks don't preserve weights of zero
- `Variant::iter_get` on empty `Array` crashes in release, but no errors reported with `DEBUG_ENABLED`
- Tileset's physics layer polygon editor doesn't update tile preview when selecting another tile in expanded mode
- DisplayServer.get_display_safe_area() wrongly accounts for taskbar on Windows, even on fullscreen mode
- [OS] Add support for script based logger.
- Generated trimesh collision shapes have debug fill enabled resulting in z-fighting
- Docs
- C++ not yet supported