godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- DisplayServer.get_display_safe_area() wrongly accounts for taskbar on Windows, even on fullscreen mode
- [OS] Add support for script based logger.
- Generated trimesh collision shapes have debug fill enabled resulting in z-fighting
- Web Editor – "Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'msg_send_queue')"
- Crash from AnimationPlayer if initial properties are removed
- Shader failing to compile on exported projects in Android web
- Make `SpinBox` tell parent container to sort children on `SpinBox` size change when inner LineEdit has `expand_to_text_length=true`
- Error `Condition "!unique_ids.has(p_id)" is true` from scripts moved to other folders when the window of the editor gets unfocused
- Pin bottom panel does not work with some panels
- `vkCreateComputePipelines failed with error -1000012000` when running project
- Docs
- C++ not yet supported