godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add `--fail-on-error` option and fail exports on errors
- Display real FPS as a fallback if GPU time information is not available
- Godot Randomly Crashes even when idle, Event Viewer says it's dxgi faulting
- Engine supports multiple translation objects per locale but `TranslationServer.get_translation_object` is only capable of fetching one
- RID Max Allocation Project Setting
- Disabling "Script Editor" editor feature causes external script editor to not auto-launch
- Add support for trimming text from the beginning instead of end, use it for right aligned text.
- AMD iGPU gets prefered over Intel dGPU (Linux `detect_prime`)
- Resolve some popping and mistiming in AudioStreamInteractive
- [4.3] Crash when exporting in headless mode on linux with godot 4.3
- Docs
- C++ not yet supported