godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Websockets disconnect when idle on web builds
- GDScript Editor setting "Highlight Type Safe Lines" not working as intended
- SCons: Warn user about unrecognized options
- Isometric tiles atlas creates ghost tiles by default.
- [TileMapLayer] Add set_cells to set multiple cells at once
- `RenderingServer.material_set_param` doesn't work with texture based objects
- Allow texture based objects as parameter in `RenderingServer.material_set_param`
- [4.4 dev 4] WebsocketPeer regression: connections from HTML5 stay "connecting"
- Fix String::is_valid_hex_number
- Editor remote debugger should allow to listen on all interfaces
- Docs
- C++ not yet supported