godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1080 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Cannot use `Add Extra Call Argument` and `Unbind Signal Arguments` at the same time in editor
- Add "AudioStreamGraph" resource
- [macOS] Export to Windows doesn't start unless I click on the Wine app
- _gui_input is not propagated to parent for keyboard and joy inputs
- Avoid infinite recursion between AnimationPlayer and AnimationMixer
- Editor plugin hooks return immediatly ignoring `await`
- Program Crashes After Using @tool
- 2D HDR makes scenes significantly darker
- LightmapGI leaks on box PrimitiveMeshes due to poor UV2 generation quality
- Add Shadow Light Energy Compatibility property to Light3D
- Docs
- C++ not yet supported