godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- GraphNode Size bugging out when re-creating every port on the node.
- ProgressBar from saved scene has its size changed by a Control node after reopening the scene again.
- Nodes created through gdscript have invalid names by default.
- AnimationNode.blend_input time parameter is ignored when not seeking.
- Add `Tablet/Trackpad` 3D navigation preset
- WorldEnvironment not rendering
- OSX - Godot crashing when quitting or reloading project
- Fix uneditable `LineEdit`, `TextEdit` and `CodeEdit` virtual keyboard popup on mobile
- .blend files import vertex colors inconsistently
- `GPUParticles3D` is_emitting is incorrectly toggled
- Docs
- C++ not yet supported