godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- `GPUParticles3D` is_emitting is incorrectly toggled
- Allow mesh Vertex Colors to be imported from Blender file even when not used by material
- Fix solution build failure when using Visual Studio
- Controller names no longer contain brand / type
- Add unit tests for AnimationLibrary.
- Rendering issues on mac
- OpenGL: Depth fog renders incorrectly in 4.4.dev
- Unable to build Windows release template (ld.lld: error: duplicate symbol: PKEY_Device_FriendlyName)
- Editor: Use `HFlowContainer` to display file dialog options
- Expose path properties save UID internally if referencing a resource
- Docs
- C++ not yet supported