godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Glow behaving weirdly when the color is set by multiplication and the items superposed.
- More helpful error message for `Condition "!v.is_finite()" is true`
- The AudioStreamWav unit test seg faults
- NavigationMesh creates nav mesh from bodies qued to be freed (when group-with-chilren option is selected)
- Add a Frames option to the timer node
- Unable to build engine for arm64 export template on x86_64 Linux host
- Global illumination doesn't update when force drawing a `SubViewport` if main viewport is disabled
- Add separate button for painting in the grid map editor
- Convert Vector to LocalVector in animation system
- create_instance is called infinitely
- Docs
- C++ not yet supported