godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1022 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Global illumination doesn't update when force drawing a `SubViewport` if main viewport is disabled
- GUI: Only cancel completion with the `ui_cancel` action
- Add separate button for painting in the grid map editor
- Animated CanvasMaterials in Particles2D do not play nicely together with trails.
- Tileset Physics Layer Painting doesn't update moved points
- Cancel code completion and code hint upon go-to line (bookmark, breakpoint, etc.)
- [macOS] Fix menu crash when used from opened native dialog.
- Wrong message on the Groups Icon in the Scene View
- Self modulate doesnt works on canvas group with enabled y sort
- Convert Vector to LocalVector in animation system
- Docs
- C++ not yet supported