godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- LLVM builds selects different version for tools
- iOS 18 TouchScreenButton not working.
- Fix `RemoteTransform3D` to always use global rotation if `use_global_coordinates` is true
- .APK is unable to read the .OBB file
- draw() signal is emitted twice on Control Nodes but not Node2d
- Shader compile error running android godot editor on chromebooks
- Use dithering when performing SSR roughness to improve quality
- Can't preview FPS on the animation panel when editor language is set to ko (Korean)
- When initializing a packed scene, if the packed scene root has a script that chooses a parent on _init(), causes errors and will cause segfault.
- Debug Breakpoint are not triggered in Web Exports
- Docs
- C++ not yet supported