godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Move Vulkan includes to a central godot_vulkan.h header
- Add Unit Test cases for `Sky`
- [Docs] Add notes about glyph contour decomposition format.
- Shader compile error running android godot editor on chromebooks
- Use dithering when performing SSR roughness to improve quality
- in android get_global_class_list: Could not load global script cache.
- Add auto translate mode for items in `ItemList`
- Can't preview FPS on the animation panel when editor language is set to ko (Korean)
- When initializing a packed scene, if the packed scene root has a script that chooses a parent on _init(), causes errors and will cause segfault.
- Unify editor version buttons
- Docs
- C++ not yet supported