godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Reduce repeated text for `SmoothStep` and its translations
- [3.x] `_input` reports `is_action_just_pressed()` multiple times per frame
- Add ios virtual controller support
- Fix Emulate 3 Button Mouse behavior in 3D viewport
- When building projects, Godot doesnt consistently use the same dotnet executable from c++ and the c#, specifically on mac
- Create a new option `disable_xr` for disbling xr nodes and server
- Shaders get corrupted after power outage
- print() Shows inaccurate data after ~15-ish seconds
- Potential use after free on GDScript callable methods; methods do not capture self object when used as callables.
- Add profiler autostart indicator to EditorRunBar
- Docs
- C++ not yet supported