godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add profiler autostart indicator to EditorRunBar
- [GraphEdit] Make connections a property
- Document `SceneTree.reload_current_scene` effect on resources
- Improve quality of mesh and material resource previews in the editor
- Remove verbose prints from CameraServer on Linux due to being printed every second
- [GodotPhysics] Fix raycasts don't reliably collide with HeightMapShape3D
- [TextServer] Improve embedded objects handling performance.
- Wayland: Use suspended event only if supported
- Visual Shader looks messy after changed display scale factor
- (MacOS) Dropdowns in the setting menu are opened behind the settings window
- Docs
- C++ not yet supported