godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Button text gets cut off when using canvas_items stretch mode and font oversampling
- Row of black pixels appearing and disappearing at bottom of editor window / fonts deforming.
- OS.execute_with_pipe() will not process escaped arguments, different from the way OS.execute() handles them.
- Unable to load GDExtension in Web export due to LinkError
- EditorPlugin scene_changed signal not fired when opening a scene when the current scene is empty
- Linux: Blender process not stopping on Godot-Exit
- VisualShader: Crash when converting float constants to parameters then undoing and redoing
- Unhelpful error: Cannot assign contents of "Array[Object]" to "Array[Object]".
- [.Net] Add Reminder for External Node Types
- Bug cannot open project Godot 4.3 its says my opengl need 3.0 but my opengl is 3.0
- Docs
- C++ not yet supported