godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- v4.4.dev2 Changes in the .godot\exported folder break the project: export to web stops working
- ResourceLoader: Report error if resource type unrecognized
- Add comments and typing to `platform_methods.py`
- [Web] Use `-Oz` instead of `-Os` when optimizing for size
- Add initial GDScript formatter along with tests and front-ends
- Color wrapper for alpha values does not work
- the multiplayer.send_auth() returns error ERR_INVALID_PARAMETER
- Crashes occur randomly in 2D editor on Mac OS (godot 4.3)
- `GraphEdit` favor hovered connection for port disconnect
- Setting shader parameter to const array causes error when material is freed
- Docs
- C++ not yet supported