godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add ability for PCK to remove files
- Visual Shader Editor wrongly parses VectorCompose of type Vector4 resetting z and w values to 0
- Allow passing UID to importer
- Engine compilation configuration editor: add new categories
- Vulkan Initialization Failure - Missing libspeechd.so.2
- Select property button in TileSet Paint Editor is not toggleable
- Android navigation bar appear after touch on apk exported game in immersive mode (Android 11, 10)
- `AudioStreamPlaybackInteractive`: Add `clip_started`, `clip_ended` signals, and expose `playback_current`
- [.Net / GDScript Interop] Cannot Call GDScript-Lambda-Backed `Callable` in C#
- Atlas texture region not resetting back to initial state when reload_current_scene()
- Docs
- C++ not yet supported