godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1021 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Update Camera2D::set_zoom() function error message
- Proof of concept: forward declare shader files so they don't cause recompilation waterfalls
- Add option to ignore UNUSED_PARAMETER for overridden functions
- Localization remaps don't work for themes in exported project
- Fix Container children not remembering previous state on undo
- Make `inst_to_dict` and `dict_to_inst` recursive
- Add horizontal and vertical separation to `ScrollContainer` theme constants.
- Add "Game" editor for better runtime debugging
- Area2D's don't receive input from Subviewports
- Add draw indirect to Rendering Device
- Docs
- C++ not yet supported