godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Opcode: 4 and 5 (please report) errors on scene Timer when changing code while the game is running
- Fix `RichTextLabel`'s modified stack being wiped on translation changes
- Open uv editor in point editing mode if no points
- Optimize `TileMapLayerEditor`
- gdextension: `Object::ConnectFlags` marked as not a bitfield in `extension_api.json`
- TextEdit/LineEdit inconsistency when non-editable
- Add option to show region names in the minimap.
- changing the mesh in a meshinstance in a remote scene makes it empty
- Particle velocity is not initialized to zero when new particles start
- Unable to switch main screen after leaving the editor idle
- Docs
- C++ not yet supported