godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement StaticBlockAllocator for HashMap, List, RBMap, RBSet.
- UI: Reimporting asset unfocuses it in the inspector
- Use double comments in shader template light functions
- Add quad mesh to material preview
- You get locked out of the code editor after CtrL+Shift+U and then clicking somewhere
- Fix `LineEdit` selects all text when it's just focused with arrow keys.
- [4.4] Editor crashes while starting
- RigidBody3D and CharacterBody3D do not register collision
- Editor window steals focus multiple times while launching
- Calling `VisualServer.canvas_item_add_clip_ignore()` does not ignore clipping on `CanvasItem`s
- Docs
- C++ not yet supported