godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add helper methods for core container conversions
- Add `BoneAttachment3D.get_external_skeleton_path`, deprecate `get_external_skeleton`
- `GLES3` shadeless colors are incorrect compared to `Vulkan` [3D]
- CTRL-click or middle-click Inspector fields to jump to nodes & resources in Scene & FileSystem windows
- Add Automatic Pivot Offset Adjustment to Control Node
- Add `PROPERTY_HINT_INPUT_NAME` for use with `@export_custom` to allow using
- Editor: Document comment marker editor settings
- draw_polyline The display intermittently breaks when two points jump too much,but Using draw line will not appear
- Hide FastNoiseLite Domain Warp Fractal Lacunarity in inspector if not relevant
- IBusHangul keyboard unusable
- Docs
- C++ not yet supported