godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow exporting extension package without including C# runtime
- Newly instantiated PointLight2D nodes set to Mix blend mode only render on sprites present in scene at spawn time.
- Prevent text file being trimmed by TextEditor
- Implement intersect_ray_multiple to provide all collisions during a raycast
- [Linux] Popup menus staying open after switching to another window
- Jumping to editor help does not scroll correctly sometimes
- Optimize String::is_valid_string
- Impossible to use symbols as a comment marker
- EditorDebuggerRemoteObject in Inspector shows wrong object id
- Saving to .md files in the editor removes trailing spaces (changing markdown syntax unintentionally)
- Docs
- C++ not yet supported