godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Concatenating constant arrays always gives the same array reference
- After importing a GLB file with animations using a Bone Map, some animation data seems to be lost
- Custom enumeration is not colored
- [macOS] Disable macOS window auto resizing logic when moving between the screens.
- Autocomplete does not work properly in certain circumstances.
- Very small default min window size in hyprland.
- Issue: Path3D/PathFollow3D logic
- RichTextLabel mouse_exited() event fires by Context Menu when control is Right Clicked
- Godot 4.3 export to Android release and debug issue aab files
- Heavy stuttering whilst using Godot editor on a G Sync enabled monitor
- Docs
- C++ not yet supported