godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- False velocity values on moving elements when camera reaches a stop
- JNI Error, cant call Android plugin method with ByteArray (equivalent of java's byte[]) as return
- viewport texture pre-multiplied alpha values differ between compatibility and forward+ (compatibility is correct)
- [Asset library] My uploaded project's page broke (?) and is inaccessible after a weird asset edit behaviour.
- AnimationNodeStateMachineTransition expression time input values.
- PropertyInfo Usage has no effect in GDExtension
- C# exported StringName property set to null is assigned a non-null empty StringName with a null native value.
- Check for null native value before creating a new empty C# StringName during interop.
- Unable to use subclassed instances of MovieWriter
- Particles emit in the wrong direction when using double-precision, Vulkan, and local coordinates
- Docs
- C++ not yet supported