godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1017 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Input.joy_connection_changed not emitted with DS5/PS5 controller
- Show a selected Bone Gizmo when Clicking on it keyframe
- `z_index` bug in nodes2D
- Project manager not applying custom theme correctly
- `RayCast3D` cannot detect collision with CSGs in `_ready()` even with `force_raycast_update()`
- RayCast3D debug visuals jitter and lag behind since 4.3
- Crash when debugging with neovim from a use-after-free with List
- [linux] use_llvm cross compile failure
- UFBX importer doesn't work in-game [Godot 4.3]
- Updated ScrollContainer to use float scroll values
- Docs
- C++ not yet supported