godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Reimporting models can crash the editor if `animation slice` data has changed and AnimationPlayer is opened.
- Control in invisible container acquire focus and loose it immediately with custom neightbors
- Add example for the method EditorImportPlugin.append_import_external_resource
- Fix `InputMap::event_get_index` to handle unmatched events correctly
- All BoneAttachment3D stays in Skeleton3D's origin until pose is updated
- Visual shader curve node displays different result while dragging
- Sliders/scroll bars can't be dragged in native unfocusable windows
- Audio bus update error when exporting as web Godot 4.3
- RenderingDevice non blocking sync
- MacOS 4.3 android build broken and editor settings not showing up
- Docs
- C++ not yet supported