godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- BaseMaterial3D Shadow to Opacity does not work as expected with transparency modes other than Alpha
- Using `duplicate()` on node that changes child node order during _init() causes scripts to be applied to the wrong nodes.
- Introduce `cut_nodes_request` signal in `GraphEdit`
- TileMapLayer-Custom layer(array)- Tileset UI does not refresh
- Weird shadows on specific camera rotation degrees
- Fix shader uniforms has null as default value
- Renaming the Skeleton3D does not correct fix track paths in AnimationPlayer
- Add manual_fit_child_rect In BoxContainer
- Fix for relative debug log paths
- Improve `Node.get_child()` error messages
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