godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- FBX import settings lost due to ConfigFile erasing keys when value set to null
- Text is selected unexpectedly in script editor when left clicking after opening a context menu
- Dragging a meshlibrary file hangs the editor for several seconds.
- Spatial shader with Next Pass does not perform depth testing correctly
- Tweak checkerboard colors to be easier on the eyes
- Problems with right clicks in the code editor
- Parser Error: Cannot infer the type of return value of `await signal` to retrieve passed arguments
- BoneMap.profile property is not available to import scripts
- Rotation gizmo interaction scheme (radial or linear) can be incorrect when object not centered in viewport
- HSplitContainer Becomes Sticky When One Half Has Visibility Toggled and Then Dragged Off Screen
- Docs
- C++ not yet supported