godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix a bunch of issues found by static analyzer.
- Fix make checkbox text clickable in FileDialog
- `GPUParticlesCollisionSDF3D` only bakes geometry that has its own parent node as ancestor
- LightMapGI does not correctly apply GI information to inherited GridMap scenes when reopening scenes
- Canvas items, Lock and Group node options not updated in editor when changed from SceneTree
- Fix Lock and Group for canvas items not updated in editor after changed in SceneTree
- Check before adding a duplicate mapping to an action in the Input Map editor
- [3.x] Support empty string markers for translations
- Fix `Projection::invert` for orthographic projection
- GDShader parser should give errors in incorrect usage of `const` and certain array type declarations
- Docs
- C++ not yet supported