godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Pop when enabling audio filter, such as LowPassFilter
- Creating Android additional pack files (DLC) always includes .NET runtime when using Mono version
- Tooltips do not close itself when hovered to nearby elements that is the same element as before.
- Wayland completely unreceptive to touch input
- Read "key" option of the [img] tag of RichTextLabel
- Adding node to SubViewport does not update it correctly in web
- Returning a value from void functions not caught if value is returned directly from another function
- Random freezing of Godot IDE on Linux. Happens enough times to be disconcerting. Anyway to determine cause?
- Expose `Texture2D::is_pixel_opaque`.
- C# CompositorEffect does not work, and it will stuck the engine when re-opening the project
- Docs
- C++ not yet supported