godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Running out of VRAM will cause huge stutters until the game is restarted
- @tool functionality doesn't take effect until reloading the project.
- Move Godot Physics 2D into a module; add dummy 2D physics server
- Rework Create Folder
- External editor not opening file from Stack Frames
- Fix lookup symbol for enum members to search a correct code definition
- Event metadata is missing in `_input()` when events are passed through `Input.parse_input_event()`
- BaseMaterial3D clearcoat rendering is broken with material roughness set to 0.0 in Forward+/Mobile
- Area2D mouse events (Entered and Exited) not working when CollisionShapes are overlapping.
- `Trying to call an async function without "await".` false positive when calling `Callable.get_object()` on an awaiting callable
- Docs
- C++ not yet supported