godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Remote Scene doesn't use C# IconAttribute for node instanciated, but Inspector is able to use it?
- "Use Snap" in 3D editor is weird
- Add a unit test for `HTTPRequest`
- Passing zero-length array when Rpc-Calling a method that accepts one byte array results in `Rpc Method not found.`
- Assign return value on `Variant` operator failure
- `Vector*i` divide by zero crash
- Make EditorSpinSlider display a slider for floats with a step of 1.0
- Subsequent serializations of empty arrays get their type overwritten
- Fix crash when division by zero/modulo by zero happen on vectors
- Fix implementation of `property_can_revert()` in various classes
- Docs
- C++ not yet supported